I have been a proud owner of the PlayStation VR hardware since its launch last year, and for the past several months I’ve enjoyed playing VR-based games and demos, while also having a fun time playing non-VR games in theater mode. VR, in general, is successful when the visuals and audio become optimally immersive, but most of the focus had been on visuals. To show how capable PSVR can be by having the audio and other sounds adapt to your movement in the virtual space, Sony brought in violinist Joshua Bell to record a 360-degree virtual reality studio session at Air Studios’ Lyndhurst Hall in London. This project, which features adaptive audio and positional tracking, allows the subject wearing the PSVR helmet to semi-realistically “step inside” the recording studio.
Presenting Arcade1Up’s Outrun Arcade Cabinet!
Arcade1Up strikes again with another excellent addition to their line-up of 75%-scale arcade units for those of use who: 1) have great memories of going to and playing games at arcades, 2) want an arcade cabinet — or “cab”, if you’re nasty — at home that wont take up too much space and require little upkeep and 3) want to relive those cruising’ across the … Continue reading Presenting Arcade1Up’s Outrun Arcade Cabinet!